![]() The fact that it was shareware meant they had a large hobbyist fanbase - it was very cheap compared to professional tools. It started out as an in-house tool at NeoGeo, then got sold as a proprietary shareware app by NaN Software, which went bankrupt. The second option is how Blender happened. Bootstrapping off of hobbyist users and crowdfunding to keep developers on board. ![]() Catering to the needs of developers, such that the user community is also the development community.Ģ. ![]() ![]() The way that big FOSS apps succeed is either by.ġ. ![]()
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